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X-Men Legends: The Review

X-Men Legends
Developer: Raven Software
Platform: Xbox, Playstation, Gamecube
Players: 1-4
Release date: 9/22/04

Marvel's X-Men dominate the comic book world, rule a merchandising empire and have two excellent movies with a third one on the way. Their foray into video games, however, has been a mixed bag. The team translates well into fighting games where their powers can be used to humiliate your friends, but any time they have left that genre, the games have been sub par.

Activision has changed all that with the release of X-Men: Legends, a role playing game. Gameplay is from a top down, 3D perspective similar to Batman: Rise of Sin Tzu or Hunter: Reckoning. Controlling a team of four X-Men, you'll fight all the major X-Men villains, racking up experience as you further the story.

You begin the game playing only as Wolverine. He witnesses the Brotherhood kidnapping a young mutant girl named Allison Crestmere (Magma) and your first mission is to rescue her. Before long other X-Men will join you and then the butt kicking begins.

Four different players can control four different X-Men during play with the computer filling in when your friends aren't around. If you are playing alone, you'll be able to switch which character you control on the fly. You can give minor tweaks to the computer controlled players AI including what attacks they use and how aggressively they fight. Colossus should probably be the one to charge into the room full of Sentinels, while the far more fragile Jean Grey hangs back and provides support.

Missions can be completed by any combination of team members you use but some will be better suited for the task. For example, if you had to get something on the other side of a locked door, Beast would have to smash through the wall which would alert nearby guards. If you had Nightcrawler on your team, you could just BAMF! through the wall. Another example, Storm could weld a nearby door shut to prevent guards from coming through or Wolverine could just kill them all.

Every level in the game features fully interactive and destructible environments meaning everything is open season during battles. The levels themselves vary in atmosphere from city streets to snow covered mountains to Morlock infested sewers. Also throughout each level are extraction points that players can access to spend experience points, swap characters, purchase new equipment, revive fallen players, groom Beast's hair and other generic party maintenance.

Each X-Man is able to augment their strength, speed, body, and mind skills by completing missions and gaining experience. You'll also gain new attacks specific to your character's mutant ability (weather related for Storm, blender related for Wolverine, etc�). Passive skills, such as flight, super strength and regeneration, are also available to certain characters.

The fighting has a lot of variety to it. Not only does each character have their own set of combos but each pairing of mutants will have a unique combo. Ice Man and Cyclops will have a different dual attack than Ice Man and Gambit. Performing team combos yields extra experience. I am by no means a game player that is good at pulling off combos, but the controls are easy enough that even I can pull a few off when I need to.

Patrick Stewart raises the bar on the voice acting team as he narrates the game as Professor X. He is the only X-Men movie cast member that voices his own character but the rest of the voice actors do a good enough job.

Cinematic sequences are total eye candy for X-Men fans and almost worth the price of the game alone. Gameplay graphics are unique in that the X-Men have a cell shaded quality to them but the levels don't. This makes the X-Men really stand out against the background but unfortunately doesn't give them as much detail as I would have liked. I really want to be able to see the blood on Wolverine's claws and that's just not possible here.

The real meat of the game is in playing it (duh) and X-Men: Legends delivers where it counts. The action is engaging and fun both in single and multi-player. The game is long and filled with bonus material like character bios, a trivia game, comic books and playable "flashbacks" where the X-Men resemble Jack Kirby's original designs instead of the more contemporary Ultimate Marvel look.

All in all, if you own a console game system and have even a passing interest in X-Men, this game is worth getting. If you're a big X-Men fan, then this is a must own game. Even Derek played it for twenty minutes without crying -- which after Hunter: Reckoning was a big surprise.

Michael Goodson

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